var iAnimStage=0;
var iClipOffset=0;
var iAnimSteps=3;
var idAnim=null;

function HandsAnim(){
	var _left=document.getElementById('LeftAnim');
	var _right=document.getElementById('RightAnim');
	switch(iAnimStage){
		case 0:
			document.getElementById('HandBase').style.display='none';
			_left.style.left='0px';
			_left.getElementsByTagName('img')[0].style.visibility='visible';
			_right.style.left='0px';
			_right.getElementsByTagName('img')[0].style.visibility='visible';
			break;
		case 3:
			clearInterval(idAnim);
			_left.style.display='none';
			_right.style.display='none';
			break;
		default:
			_left.getElementsByTagName('img')[iAnimStage-1].style.visibility='hidden';
			_left.getElementsByTagName('img')[iAnimStage].style.visibility='visible';
			_right.getElementsByTagName('img')[iAnimStage-1].style.visibility='hidden';
			_right.getElementsByTagName('img')[iAnimStage].style.visibility='visible';
			break;
	}
	iAnimStage++;
}

function _play(){
	HandsAnim();
	idAnim=setInterval('HandsAnim()', 50);
}
